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	<title>Comments on: Tree generator in 25 lines of ActionScript</title>
	<atom:link href="http://www.edzis.com/2008/12/tree-generator/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.edzis.com/2008/12/tree-generator/</link>
	<description>ActionScript programmer / Flash developer Edgars Simsons on professional stuff</description>
	<lastBuildDate>Mon, 08 Mar 2010 15:06:53 +0000</lastBuildDate>
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		<title>By: edzis</title>
		<link>http://www.edzis.com/2008/12/tree-generator/comment-page-1/#comment-23</link>
		<dc:creator>edzis</dc:creator>
		<pubDate>Fri, 16 Jan 2009 15:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://edzis.wordpress.com/?p=30#comment-23</guid>
		<description>Oh, thanks, mate! Hope my latest entry will get into the finals.</description>
		<content:encoded><![CDATA[<p>Oh, thanks, mate! Hope my latest entry will get into the finals.</p>
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		<title>By: Djamel</title>
		<link>http://www.edzis.com/2008/12/tree-generator/comment-page-1/#comment-22</link>
		<dc:creator>Djamel</dc:creator>
		<pubDate>Fri, 16 Jan 2009 14:50:55 +0000</pubDate>
		<guid isPermaLink="false">http://edzis.wordpress.com/?p=30#comment-22</guid>
		<description>Huhu, i saw it grow as a small baby.. taking some colors and loosing lines!
Thanks for sharing, go for the next CS4&#039;s rush!</description>
		<content:encoded><![CDATA[<p>Huhu, i saw it grow as a small baby.. taking some colors and loosing lines!<br />
Thanks for sharing, go for the next CS4&#8217;s rush!</p>
]]></content:encoded>
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	<item>
		<title>By: L-Systems : &#8220;put the Flash back in Flash&#8221; ? &#124; blog.entremidietdeux.com</title>
		<link>http://www.edzis.com/2008/12/tree-generator/comment-page-1/#comment-21</link>
		<dc:creator>L-Systems : &#8220;put the Flash back in Flash&#8221; ? &#124; blog.entremidietdeux.com</dc:creator>
		<pubDate>Tue, 06 Jan 2009 20:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://edzis.wordpress.com/?p=30#comment-21</guid>
		<description>[...] végétaux en Actionscript se basent sur une implémentation naïve à base de récursivité, avec plus ou moins de succès. Ce type d&#8217;implémentation nécessitant un appel systématique à des constantes aléatoires [...]</description>
		<content:encoded><![CDATA[<p>[...] végétaux en Actionscript se basent sur une implémentation naïve à base de récursivité, avec plus ou moins de succès. Ce type d&#8217;implémentation nécessitant un appel systématique à des constantes aléatoires [...]</p>
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		<title>By: edzis</title>
		<link>http://www.edzis.com/2008/12/tree-generator/comment-page-1/#comment-20</link>
		<dc:creator>edzis</dc:creator>
		<pubDate>Thu, 11 Dec 2008 20:53:19 +0000</pubDate>
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		<description>This version uses MovieClips to be able to contain dynamic variables on what I rely. But after seeing those examples who got into final, I must be capable to improve my other version, no MovieClips there. Hope I&#039;ll manage to make something worth another try.</description>
		<content:encoded><![CDATA[<p>This version uses MovieClips to be able to contain dynamic variables on what I rely. But after seeing those examples who got into final, I must be capable to improve my other version, no MovieClips there. Hope I&#8217;ll manage to make something worth another try.</p>
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		<title>By: Steven Sacks</title>
		<link>http://www.edzis.com/2008/12/tree-generator/comment-page-1/#comment-19</link>
		<dc:creator>Steven Sacks</dc:creator>
		<pubDate>Thu, 11 Dec 2008 17:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://edzis.wordpress.com/?p=30#comment-19</guid>
		<description>Why are you using MovieClip?  MovieClip is extremely slow.  It&#039;s why Sprite is available now, and, in fact, Shape is even lighter.  If all you&#039;re doing is drawing in graphics, use Shape not MovieClip.</description>
		<content:encoded><![CDATA[<p>Why are you using MovieClip?  MovieClip is extremely slow.  It&#8217;s why Sprite is available now, and, in fact, Shape is even lighter.  If all you&#8217;re doing is drawing in graphics, use Shape not MovieClip.</p>
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		<title>By: fh</title>
		<link>http://www.edzis.com/2008/12/tree-generator/comment-page-1/#comment-18</link>
		<dc:creator>fh</dc:creator>
		<pubDate>Thu, 11 Dec 2008 13:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://edzis.wordpress.com/?p=30#comment-18</guid>
		<description>There&#039;s enough room for a BitmapData buffer display that could avoid lagging since you&#039;re adding that much MovieClip</description>
		<content:encoded><![CDATA[<p>There&#8217;s enough room for a BitmapData buffer display that could avoid lagging since you&#8217;re adding that much MovieClip</p>
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